Posts Tagged ‘XSI’

Scripting

Tuesday, November 15th, 2011

Yesterday I was asked by one of my students, Andrew, where I learned scripting and what sources I’d recommend for learning scripting. To the first question, I learned on my own, with no formal training. I bought books, I read websites on the topic, and I read the SDKs of the software, over and over again. I gradually became more familiar with the syntax, the logic, and my own patience. In 2002, I started with Actionscript, AS, for Flash, which is based on a type of J-script, and from there I graduated to Softimage XSI. XSI had large libriaries of examples in the SDK, software developers kit, written in J-script, and I was able to read and write from those examples based on my experience with Actionscript 1.0. In 2008, I was back into Actionscript for a short while, on the social networking website prototype, at that point it was now AS 3.0. A fully object oriented programming language, or OOP, and I took to that right away. It took me several years of work in XSI and AS to understand OOP. I’ve also attempted to learn Python, though I haven’t committed the time and resources to use it well enough.

It takes me a long time to write code of any kind, and I require 50-60% guidance, the rest I dream up on my own. Whenever the software couldn’t solve a problem, or when I became very curious on how something works in a software, I’d take the time to write it myself. Sometimes, I’ll automate a task, just to see it in code, and from there it encourages me to take on something a little bigger. Changing software, like the switch from Lightwave to Softimage XSI back in 2005, motivates me to make tools to ease my transition from one software to software. For example, I’m quite happy with my abiility to model with curves in Maya, and I’d like that ability in Softimage (curve modeling being one of SI’s weaknesses).

As for the second question, here is a list of books in my library that have helped me over the years. I recommend all of these authors.

Any book on the subject of J-script or programming syntax and logic. Each language has it’s own particulars, but all languages share similar rules. Learning one language makes learning a second far easier.

Python
John Zelle (Personlly, if I were to start all over again, I’d start here. Not because it’s pythin, but because this guy is a great teacher).

Actionscript
Keith Peters
Joshua Davis (I’m not sure if he has published anything recently).

MEL (Maya Embedded Language)
David Gould

There are many other good references, but these authors stand out in my mind. You can find more information about these authors and other great people by sifting through my links to the right.

I have to mention that programming has led me to love math. More specifically, programming has allowed me to see math in action, and I understand it better and apply it better as a result of learning programming.

Softimage Sightings

Thursday, October 20th, 2011

I had the pleasure of meeting Mark Schoennagel yesterday. Mark is THE Softimage demo artist and representative of Autodesk Softimage. He keeps the legacy of the former XSI alive. He really loves Softimage, so naturally we got along very well. Check out his work at Autodesk. http://area.autodesk.com/blogs/marks

Not only did Mark share some great insights to Softimage ICE, but also show off some art that we don’t get to see here in America. Click this link to see pure awesomeness.

Some other Softimage sightings:

http://xsisupport.wordpress.com/

http://rray.de

Softimage Love

Thursday, October 6th, 2011

Some of you know I’m in love with Autodesk Softimage, previously known as Softimage XSI. I can’t help it. I’ll make statements about how wonderful it is to teach with Softimage… while in the middle of teaching Maya. Why did I switch to Maya? Survival. Economics. Being Realistic are my answers, and it has worked out very well for my classroom, student retention, and completion is higher than ever before. Maya’s name precedes itself. Do I love Maya like I love Softimage? Well…

I’ve identified a problem.

I want more, or all, of my students to know how easily they can create and how wonderful their work can be using Softimage. That their workflow can be simple, intuitive, and object oriented. There’s very little training with a good solid curriculum.

My answer to the problem. I’m going to create the video training based on 10 years of curriculum development. I believe in my curriculum. I believe that you’ll fall in love with Softimage, too. Perhaps, you’ll find no use for any of the other 3d software out there, and that you’ll be wondering why it is that Autodesk doesn’t LOVE Softimage like Matthew L. Stoehr loves it. I know I’m not alone out there in my love for Softimage.

On a lighter note, the work below should get you excited to use Softimage.

1. Another Softimage lover,
http://frenchdog.wordpress.com/

2. My most inspiring master of Softimage, Bernard Haux,
http://www.characteranimator.com/index.html

3. V-Ray is now open for public beta testing for Softimage.

4. This video of a short animation with all 3D elements produced in Softimage.

Drown To Life from Mauro Affronti on Vimeo.

5. Thiago Costa, Lead Technical Director at Ubisoft, inspiration for many new users of Softimage,

6. Other misc. sexy videos showcasng ice.

Project Osiris – Analysis from Vladimir Jankijevic on Vimeo.

7. Getting started with ICE at Digital Tutors

8. Bradley Gabe – XSI Technical Artist (I just realized today I have XSI SDK development files on my harddrive for several years, of which, Bradley is an author.) Check out his ICE sessions.

3D Model: Stylus and Holder

Saturday, October 2nd, 2010

Here’s a stylus and holder I modeled a few years ago.  As a member of Turbosquid, this is my first model to be posted for sale.  It’s yours for a nominal price.

Stylus and Holder

Galleries: 3D Models

Thursday, September 23rd, 2010

There’s a new gallery page!  In there you can find tons of images of models in progress or that were in progress, but I no longer work on.  The work goes back the last ten years!  The galleries are roughly in chronological order; to the best of my memory.

The Lady

The Lady

The Lady's Home

The Griffon

The Griffon, the Lady's savior.