Something I modeled for a class demonstration a couple weeks ago.
Posts Tagged ‘digital arts’
Maya: Teapot
Wednesday, November 17th, 20103D Model: Self Portrait
Monday, October 11th, 20103D Model: Stylus and Holder
Saturday, October 2nd, 2010Galleries: 3D Models
Thursday, September 23rd, 2010There’s a new gallery page! In there you can find tons of images of models in progress or that were in progress, but I no longer work on. The work goes back the last ten years! The galleries are roughly in chronological order; to the best of my memory.
Added 3D Illustrations
Wednesday, September 22nd, 2010Here are a few illustrations from my early years of modeling, lighting, texturing, and rendering in 3D software, from 2001.
The forest was generated from the technique of instancing using hair as the guide. So, for each strand of hair in the scene, it was replaced with an instance, or copy, of a tree. The tree was generated using an old Lightwave tool called Treecage. The instancing software was called Shave and a Haircut. Shave is now an integrated part of all major off-the-shelf software, such as Maya, SI, Max, and C4D.












