Hey Readers and Prospective Students,
I want you to know 3D Modeling and Animation at ARC is really REALLY different than it was even 5 years ago, and I want you back in my classroom.
I want you to be successful, because your success is my success. And I want that. So, the more I help you be successful, then the more likely I am successful, too.
If you're struggling with getting a job or creating a job, then I think it's time you joined me in the classroom again.
Technology has greatly shifted in our favor, and there's lots of work available to us here at home in Sacramento and most especially with online markets. I talk a lot about and exhibit strategies on how to use these markets all the time in my courses, because I use them myself.
Another big difference from years ago, half of my courses have been recorded into video format and the other half will be recorded in the near future. This has had an dramatic effect on student success. I can proudly state that my students have gone onto, Dreamworks, Method Studios, Elara Systems Inc., EA Capital Games, 5th Planet Games, and many more that have started their own businesses online.
Check out the most recent student work! It really is awesome. HERE!
Introduction to 3D Modeling at American River College by Charles Kinter
Currently, I have two (2) sections of Introduction to 3D Modeling and one (1) section of 3D Rigging and Rig Building (offered only once every 4 semesters).
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Here's the class information
ARTNM 420 Introduction to 3D Modeling 3 Units
Prerequisite: None.Advisory: ART 320, ART 370, ARTNM 302, ARTNM 310, or ARTNM 370Course Transferable to CSUHours: 36 hours LEC ; 54 hours LABDescription: This course introduces computer 3D modeling, lighting, and rendering, using industry standard software. The primary focus of this course is modeling using polygons, surfaces, and curves. Other areas of focus include studio lighting and simulated lighting, such as global illumination and color bleeding, to produce quality demo reel renders of the models. Software application tools are applied to produce images for use in fine art, design, broadcast, film, games, and the Web.Schedule: Full Term, Jan 16-May 18Autodesk Maya 2016TTh 02:30PM-03:20PM LEC M.Stoehr ARC MAIN Lib Arts 127 11126 TextbookTTh 03:30PM-04:50PM LAB M.Stoehr ARC MAIN Lib Arts 127Autodesk Maya 2016W 05:30PM-07:20PM LEC M.Stoehr ARC MAIN Lib Arts 127 20057 TextbookW 07:30PM-10:35PM LAB M.Stoehr ARC MAIN Lib Arts 127
ARTNM 429 3D Rigging and Rig Building 3 UnitsPrerequisite: ARTNM 420 with a grade of "C" or betterAdvisory: ARTNM 421 and 422Course Transferable to CSUHours: 36 hours LEC ; 54 hours LABDescription: This course provides skills for the articulation of computer-generated three-dimensional, or CG 3D, objects. Projects include the creation of rigs for inanimate objects with the intent to animate, and the creation of a full body rig for bipedal and quadrupedal characters. Scripting languages and rig building tools are utilized to expedite the rigging process. 3D production issues, such as interfaces for animators, are addressed.Schedule: Full Term, Jan 16-May 18Autodesk Maya 2016F 04:00PM-05:50PM LEC M.Stoehr ARC MAIN Lib Arts 127 19095 TextbookF 06:00PM-09:05PM LAB M.Stoehr ARC MAIN Lib Arts 127
On the horizon for 3D Modeling at ARC is a collaboration with 3D Printing and 3D Scanning in the Technology department. That will have some really cool stuff.
I hope to see you soon!